Banner Ad: Please Fix Your Pacing Algorithm
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Archive for Mark McEachran

Why does the average RTB win price jump up significantly at midnight EST?

…and do others see this jump at midnight in their own timezone?
This question was asked on Quora.com, below is my answer.

I dug into this win price problem several months ago after noticing the same jump in spend at that hour. Rubicon is on Pacific time so we refer to this as the “9 O’Clock Bump” effect.

Richter's Dodo didn't fix his algorithm, it's causing a win price jump

Dr. Richter pointing at a Dodo bird. “Adapt or perish”

After asking several DSPs about the problem we determined that it was, indeed, campaign budgets resetting combined with less-than-optimal pacing algorithms and in some cases lack thereof.

We’re in the process of finishing up some documentation on our pacing algorithm that does a pretty good job pacing to the needs of the campaign while considering the fairly predictable traffic pattern throughout the day. We’ll be putting this information out in the next couple weeks. Hopefully it will inspire some folks in the market to upgrade their systems and resolve some of this win price inefficiency. I’ll update post with a link to the document once we release it.

UPDATE: The document is finally out the door. You can read it here.

Which are the main challenges in real-time bidding facing Demand Side Platforms (DSPs) today?

[For demand side platforms,] is it the optimization of the bids, the allocation of budgets, managing potential conflicts between advertising campaigns from multiple customers and buying data? Or is it more related to other issues such as customer relations and getting ad networks out of competition?
This question was asked on Quora.com, below is my answer.

Demand Side Platform (DSP) ChallengesMature Demand Side Platforms (DSPs) have conquered the primary requirements to being in business in the online ad space, including: campaign pacing, optimization of bids, campaign goals and budget allocations.  The old guard is now well established.  New DSPs, presumably with novel approaches to the market, may encounter some of these basic challenges.  There are a lot of examples they can look at in the market for guidance. Read more

Advertising Across Mobile Devices

This is the fourth in a series of posts walking readers through the mobile advertising space. Stay tuned for at least one more post in the coming weeks. This post is also published on the Rubicon Project blog.

Fragmented Advertising on Mobile

Fixing Mobile

When evaluating advertising options on mobile devices, it is important to consider the screen size as well as whether the content is viewed in mobile web or a native mobile application. Content that is viewed in a browser is often suboptimal for advertising. When presented with a standard un-optimized web page the phone’s browser will shrink the content to fit the width of the display. This has the unfortunate side effect of also shrinking ads, often until they’re very small. In this scenario, advertisers are not getting their money’s worth, as their ads are often too small to see.

Advertising Banners

To successfully advertise on web pages displayed on a mobile phone a site’s layout must be mobile optimized. This single column of content optimized for a phone’s screen lends itself to an advertising unit that spans the screen unobstructed. While hardly anyone would think that these small banner units that span the screen are the answer to mobile advertising needs, this is at least a place to start.

In an attempt to expand the advertising opportunities on mobile, the IAB is working with advertisers and publishers to create new, more engaging ad units for mobile. These units have names like “Push” and “Slider”. They are initially inconspicuous on the page, but can take over the entire screen to create a more immersive experience. Adhesion banners stay in the same place on the screen, remaining in view throughout the user’s session. Creative thinking like this has led to ad units that expand to the limits of the screen of the device. Rather than being little boxes on the screen, these ad units use the full dimensions of the device to be more immersive and engaging.

App Environment

Content viewed in mobile apps have distinct challenges from their web counterparts. These challenges are common to phones and tablets.  The most prominent challenge is the requirement of the SDK (or Software Development Kit). SDKs are sets of code that an application developer integrates into their app to allow mobile ads to run within their app.  Mobile inventory buyers, generally, develop SDKs.  Their code enables the application to call the buyer’s ad server to get ads and render them properly.  For each demand source that the application developer partners with, there is likely a new SDK integration.  The problem is that all these SDKs have a distinct set of instructions to perform a fairly common set of tasks. The proliferation of distinct SDKs has resulted in more fragmentation in the market.

There are still stories of app developers integrating up to seven different SDKs to manage the need for competitive demand for inventory.  Managing multiple SDKs can be problematic.  There is non-trivial operational and technical overhead of integrating additional code to the application. Demand partners have their own development roadmaps and update their SDKs on their schedule.  Each time an SDK is updated the application developer needs to re-integrate the code and re-submit the app for approval to iTunes or Google Play.

It’s not all gloom and doom in the app world though. The IAB has recently made efforts to normalize the SDK interactions to reduce the learning curve for integrating different SDKs.  It introduced the Mobile Rich Media Ad Interface Definitions, or MRAID.  MRAID is an effort to create a common set of standards.  Indeed, many mobile advertising companies now offer MRAID compliant creatives. As support for MRAID grows we all can be hopeful that these woes will subside.

Through the use of SDKs, mobile apps are able to make use of functionality that is native to mobile devices to deliver a more engaging advertising experience. Companies such as InMobi or Celtra offer a rich advertising experience to the user instead of the standard still-image ad (with click-through) that is very prominent in online display advertising.  The SDK opens the door for highly interactive and engaging ads, which have actually been well received by users.

Tablets

Tablet inventory, whether accessed through an app or web, comes with some interesting opportunities.  First among them is the larger screen offering the potential for larger ad formats.  There are several tablet-specific formats gaining traction in the market.  Some are custom for a specific application.  Others, like the Filmstrip from IAB’s rising stars, are approaching a level of standardization that can be leveraged by application developers and the currently rare tablet-optimized web.

The impact of these challenges depends on the user experience that you design for your mobile users. You should decide what the appropriate experience is for your content type, and then deal with the relevant advertising issues that arise. Formatting and building content specifically for mobile is the first step toward monetizing content. Have you had issues integrating SDKs with your mobile apps?

What would be killer features for a brand-new SSP?

There are quite a few Supply Side Platforms on the market. What product features would make a new one stand out? Or just name the most important features of an SSP solution, please.

This question was asked on Quora.com, below is my answer.

Supply Side Platform (SSP)The primary customer of the Supply Side Platform is the publisher. Most features are geared toward publisher needs. Access to demand is the paramount feature. Maximizing publisher yield over the long-term is also critically important. Companies that were already yield optimizers have taken the lead in the online display SSP space.

Additional features found in the top-shelf SSPs are reporting insights into the demand (i.e. who’s buying the inventory) as well as incorporating pricing intelligence into audience segments (i.e. what are my users worth). Armed with these two tools, a publisher is empowered to make more informed direct sales.

In fact, some SSPs are building utilities so support those direct sales efforts via the RTB protocol. This is being referred to in the industry as “programmatic trading” or “programmatic buying and selling”.

I think these are all stand out features of SSPs. Then there’s the one that doesn’t get mentioned too much: scale. Scale is probably the toughest challenge a Supply Side Platform will face. Consider that a killer feature, as well.

My author page on Facebook

So, I’m working on a book about time travel. It’s currently titled: Reverse. The concept for the book has been with me since college (think: 1996). It’s been festering for awhile.

I’m up to chapter four now. I plan on finishing the manuscript, fancy word for ‘first draft’, by the summer of 2013. I’m betting that it will take 12 to 16 chapters to complete part one of the story.

Oh, yeah, there are going to be several more books. The story is too big, now. I’ll post my progress on my facebook author page. In fact, when I get to 100 followers I’ll post chapter 1 there. How ’bout that?

— UPDATE —

Chapter 1 is now posted. Head on over to get access to it.